I’ve played on the best graphics cards for the past two years. This is what I learned.

As we get closer to the end of this generation of graphics cards, there’s a lot of excitement about what’s coming next for Nvidia and AMD. I’m definitely one of those people eager to see what Team Green and Team Red have in store, especially if they can do more to prioritize energy efficiency and customer value rather than go all out on power and achievements that no one – not even the planet – can afford.

That said, I’ve been in a pretty privileged position compared to most people, as my job has allowed me to game on pretty much any current graphics card, so I’ve learned a thing or two about the current state of the market. for the best graphics cards, and where the technology should go in the next generation.

Ray tracing is currently still a work in progress

An artist and student use a tightrope and a perspective window to draw an abbreviated image of a lute.

A woodcut of an artist and apprentice using a taut rope and a perspective window to draw an abridged image of a lute, an analogous ray tracing technique developed by Rennaissance artist Albrecht Dürer. (Image credit: Public Domain)

Ray tracing is a fascinating technology that has enormous potential to create stunning lifelike scenes by mimicking the way our eyes actually perceive light, but it is computationally expensive.